Space – Concept Research

As I will be focusing a little more on the environment design such as the stars, planets and terrain I have collected a few conceptual pieces which will help drive my design and ideas forward. As a team we have agreed that a surface similar to that of the moon would be our main type of terrain. We also were thinking that some higher ground may help create a better sense of scale to our scenes whilst also adding some visual interest.

Environment/Terrain Design Research

Mark Molnar – Dune Project (below)


“Eldion Passageway” by Anthony Schime is a nice piece of work which depicts colossal stone blocks in the foreground and middle ground that add to the sense of depth whilst also helping to convey the size relationships between the humans and the environment.

eldion_passageway_anthony scime                                                         Image Courtesy – Schime

Michael Kaczmarek – 3D moon terrain sculpt



Wayne Robson – 3D Environmental Terrain



Wayne Robson’s work is amazing. I couldn’t find anywhere online that showed me his work flow but I can take some inspiration from looking at it. The textures are great and although it is not really moon-like, the aesthetics are very natural and pleasing to the eye, something I would hope to achieve a little of in our terrain sculpt.

Character Design

David Correa – Loved Correa’s little space dude, tiny but lots of personality.



The video game Little Big Planet has an astronaut outfit which is another design similar to what were going for.


Patrik Bjorkstrom’s concept art piece below has a great character with similar proportions that we can take inspiration from also.


References (2017). Behance. [online] Available at: [Accessed 27 March 2017].

BadKing. (2017). Moon Surface Model. [online] Available at: [Accessed 27 March 2017].

LittleBigPlanet Wiki. (2017). Spacesuit Costume. [online] Available at: [Accessed 27 March 2017].


Nasa’s Retro Posters, Logos and Styling

I came across a few poster designs which Nasa had made to “offer a romantic view of Space travel“. The retro posters offer a glimpse into how Nasa might interpret the future of life in Space. The colours are very vibrant and remind me of some retro posters you might find in concept art made for video games. The images are shown below.

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Image Courtesy – NationalGeographic

The styling of the posters is very simplistic and eye catching. This is very nice although for our animation we are hoping to make it high resolution with a sort of semi-realistic look, instead of a low-poly aesthetic. As a group we were hoping to have a little fun and design one of these types of posters each for a bit of practice with blocking our shapes and colour.

In our story there will be two rivalry drink companies  ‘fighting’ it out for advertising space on some distant planet, so this calls for two new logos. I have found a handy sheet online with some iconic drink logos displayed.

drink logos

We will be taking some inspiration from names and logo styling and colours to reproduce our own. As I had aforementioned, some game concept art contains a lot of similar work, this namely being the work from Fallout 4. Below are a few images displaying what we have in mind when thinking in terms of how to display some of our concept ideas. These images are taken from ‘The Art of Fallout 4’, art book produced by Bethesda Game Studios.

Screen Shot 2017-04-01 at 12.51.17

Nuka Cola is Fallout’s spin off version of coca-cola. We are going to try a spin off version of the same brand to see how it looks. It works as great reference as it is set in the future and had that space-vibe. Some of their logo designs are shown below, again we are hoping to make a page containing possible logo designs for our drink companies.

Screen Shot 2017-04-01 at 12.52.43

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Fallout had also made some poster designs for their gameplay. They remind me of the Nasa posters above. From here I plan to design some logos and lay them out on a page, with different colour variations and shapes.

References (2017). Retro Posters Show NASA’s Vision for Our Future on Mars. [online] Available at: [Accessed 16 Mar. 2017]. (2017). The Art of Fallout 4 (9781616559809): Bethesda Softworks: Books. [online] Available at: [Accessed 13 Mar. 2017].

Spacesuit Designs and Landers

The design of the spacesuit and lander for your animation might not be so important on the grand scheme but it is something to look into as it may help enhance our storytelling technique. If our astro-dude is promoting a certain drink, maybe his lander can reflect this in some way, or maybe his suit can be connected to an endless supply which he drink through an internal straw, with the juice being carried in a huge container on his back? Anyway’s I done a little research into different designs of both. Having a look might influence new ideas and inspiration.

This image below is fantastic in showing various spacesuits. Michael has drawn a concept of a spaceman which I really liked, it reminds me of the soviet one shown below, its orange. 🙂SPACESUITSINTIME                                                                    Image Courtesy – shortlist magazine


Michaels drawing above is great, I love the over stance and proportions of him. Hopefully we can build upon this design making sure we think about how we will go about rigging him.

suits                                                                           Image Courtesy –

For convenience and for my own sake I will take the definition of the purpose of a lander from wikipedia: “A lander is a spacecraft which descends toward and comes to rest on the surface of an astronomical body. By contrast with an impact probe, which makes a hard landing and is damaged or destroyed so ceases to function after reaching the surface, a lander makes a soft landing after which the probe remains functional.” –  wikipedia

lander                                                                                       Image Courtesy – NASA

Below are some sketches I have made in my sketchbook of various lander shapes. I like the type which have the huge barrels at the sides as in our animation they could be holding litres of the fizzy/alcoholic drink the spacemen are advertising.


Group credits

Michael Lilley-

Erinn Morrow-

Jack Ellison-


ShortList Magazine. (2017). Brilliant Spacesuit Timeline. [online] Available at: [Accessed 13 Mar. 2017].

Tested. (2017). Exploring the Aesthetics of NASA’s Iconic Space Suit Design – [online] Available at: [Accessed 14 Mar. 2017].

Planet Shine – Light in Space

Since we will be focusing on Space as our environment for our animation, I thought a bit of research into how the planets reflect light would be important to look into.

spaceImage Courtesy –

Planets are much smaller than stars in reality and for this reason both appear to be the same size when looking into the night sky. Planets however are much closer to the Earth. Planets appear to shine due to being close enough to the earth to “reflect a steady, flat light that originates from the sun, while the stars twinkle because of disturbances in Earth’s atmosphere.” –

Earthshine is another term for planet shine, this way of describing it makes it easier to understand. “The best known example of planet shine is earthshine, which can be seen from Earth when the Moon is new…” – wikipedia 

This diagram below effectively describes how the reflections work.

whatisearthshineImage Courtesy – EarthScienceBlog

The planets reflect light from the sun as the Earth and its moon does. When thinking about our animation, we will have an astronaut walking upon a planet which will be reflecting light from the sun, so we will have to think about its colour, the position of the sun and how the surface material reflects light. Planets also have an outer glow when viewed from a distance so this and also atmosphere are other things we would need to think about if we are to decide upon a realistic feel.

Land reflects anywhere from 10–25% of the Sun’s light

Clouds reflect around 50%

Leonardo Da Vinci explained the phenomenon nearly 500 years ago. He realized that both Earth and the Moon reflect sunlight. But when the Sun sets anywhere on the Earth-facing side of the Moon (this happens every 29.5 Earth-days) the landscape remains lit — illuminated by sunlight reflected from our own planet. Astronomers call it Earthshine. It’s also known as the Moon’s “ashen glow” or “the old Moon in the New Moon’s arms.” – EarthScienceBlog

Leonardo-EarthshineThe image above is one of Di Vinci’s drawings describing what he thought earthshine was, in accordance with the moon.

I looked into how much light is visible in Space and the answer makes perfect sense. Space isn’t completely black, the only reason it looks so is due to the lack of ‘objects’ for the light to reflect off. Due to the lack of blue light which scatters due to the oxygen and nitrogen that is found in Earth’s atmosphere, the light from the sun is much brighter and clearer in space.

The colour of the planets is another aspect we have to think about. I will probably work on some tonal thumbnails of scenes within the animation and from there do colour variations.



Remis, J. (2017). Mrs. Remis’ Earth Science Blog – 6th grade. [online] Available at: [Accessed 12 Mar. 2017].

Reference. (2017). Why do planets shine?. [online] Available at: [Accessed 26 Mar. 2017].

Anon, (2017). [online] Available at: [Accessed 26 Mar. 2017].