Research before the Quads #3 – Modelling for Games

Modelling 3D Environments and Assets for Games After doing some research into hand-painted textures I have decided that I should probably focus on creating models that can be used in games (and are game-ready). My skill set at the moment seems to be pointing in that direction although I am not sure. Image Courtesy - … Continue reading Research before the Quads #3 – Modelling for Games