I have started to model some simple objects to try hand paint their textures. The sign below is my first asset and I think it turned out average. I planned to make it cartoony so that has come across quite well. I feel the colours are off and not very pleasing but it's something I … Continue reading Hand Painting Textures – ASSETS
Author: PANBUD
Matte Painting – Thumb-nailing and Reference Collecting
Beata and I have decided to come together for the personal project and work on a 3D matte painting. We thought it might be a nice thing to work on with another person who is also interested in the process. We have decided to base the scene around the middle east. I thought it might … Continue reading Matte Painting – Thumb-nailing and Reference Collecting
Research before the Quads #4 – Character Building
I have read quite a few articles which go into modelling game ready characters but all seem to have different approaches and I haven't really come across one yet that describes the process simply. Articles from The Rookies found here. This article went into some detail on game character creation, I am still a little … Continue reading Research before the Quads #4 – Character Building
Protected: The Boy and his Chicken #3
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Protected: Studio Guided Project – #5 Animatics
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Protected: The Boy and his Chicken #2
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Protected: Studio Guided Project – # 4 Storyboards
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Protected: The Boy and his Chicken #1
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Environment / Props – Ideas and Research
So I came across this tutorial which has got me all interested in wanting to create a tiled mosaic that could fit into the palace environment I am thinking of creating. It goes through the process of how to create a tillable texture consisting of tiles....basically, but I love the idea of creating my own … Continue reading Environment / Props – Ideas and Research
Protected: Studio Guided Project #3 Camera Mapping Presentation
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