Beata and I have decided to come together for the personal project and work on a 3D matte painting. We thought it might be a nice thing to work on with another person who is also interested in the process. We have decided to base the scene around the middle east. I thought it might also tie into some of the game assets I am hoping to model.
To begin, we need to collect some reference images to help with inspiration and ideas along with possible high quality photographs which could be used when camera projecting (to help give the scene a more 3D feel). Beata has shared some useful sites which matte painters would frequently use as a resource. With time constraints it is difficult to get out and about to take some of my own photographic pieces.
I have made a start on some thumb nails to start looking into what type of composition we want and what story we would like to tell. We did have a chat about it and thought if we included a high palace embedded into the cliffs with forestry surrounding it, that this would represent the wealthy and as you come down onto the lower ground planes theres are markets and old shack houses which represent the less well off. mMight be a nice idea of a simple story environment. As we have a time limit with other projects running alongside we might have to keep it as simple as possible. I spent around 35 mins on the first set of thumbnails below.
I didn’t like any of my thumbnails but Beata had a few which I really loved and in the end we decided to base the design off one of her nice thumbnails. We each worked on the thumbnail and then combined both our ideas together and created a photoshop file where we could try various photo mash-ups.
(Beata’s thumbnail above)
Some reference photos of middle eastern palaces shown below.