TRADITIONAL HEAD SCULPTING AND DIGITAL HEAD SCULPTING
I like to think that the traditional way of doing art is almost always the best way. I decided to look into some traditional head sculptures and wanted to focus on those which contained a lot of expression. I feel if there is a strong emotion present in the face, it will always stand out no matter how much or little detail is added. The two male portraits below are sculpted by an artist named Glauco Longhi. I chose to show his work here as it contains this emotion which I would love to portray in my portraiture sculpts.
Philippe Fauraut is another traditional sculptor who creates masterpieces full of emotion and character. His webpage can be found here.
I came across a website named muddy colours that displays various fantasy art from traditional to digital.
I found a great article which I came across that goes into great depth on how to create a character from sculpting to rendering and then into photoshop. This will definitely help if I decide to give my 3D head model some colour and life. (Link here)
School, O. (2017). Observations from the Old School. [online] Muddycolors.blogspot.co.uk. Available at: http://muddycolors.blogspot.co.uk/2014/04/observations-from-old-school.html [Accessed 23 Mar. 2017].
Riesco, N. (2017). Creating a Character Portrait in ZBrush, the Making of “Hammerhead”. [online] 3D & Motion Graphics Envato Tuts+. Available at: https://cgi.tutsplus.com/tutorials/creating-a-character-portrait-in-zbrush-the-making-of-hammerhead–cg-23664 [Accessed 19 Mar. 2017].
Philippefaraut.com. (2017). Portrait Sculpture Gallery – PCF Studios. [online] Available at: https://philippefaraut.com/collections/portrait-sculpture [Accessed 8 Apr. 2017].