First Arnold Render Test – Maya

Over the break I followed a tutorial from a youtube called Mikes Hermes, he was very good going through how exactly to use the lighting system in Maya and I followed along as I had no clue how to go about it. Hermes also went into texturing using arnold’s ‘ai-standard’ material option.  His tutorials are precise and steady paced, thus making them very easy to understand and follow. Below is an example of a simple robot lit with two simple area lights on either side. I used a cool light and a warm light to create contrast. I’m happy with the outcome, it’s amazing how you can get something to look like a physical object.

I’m hoping soon I will create something a bit more interesting with character, intricate details and good colours. But I need a lot more practise before that happens!



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